Over the last months I have been obsessed with improving the speed at which I can complete repetitive and boring tasks. If you are looking for productivity advice that would be the right place to look. I started posting on my new blog Venture Lessons. He has a Bachelor of Arts degree in International Relations from UC Davis and a Masters of Arts degree in Entrepreneurship and Innovation from Cogswell Polytechnical College.Hey Guys, this article is pretty old. Prior to joining Cogswell in 2007, he was a professional game developer for over 12 years, working at EA, LucasArts, Factor 5, and the 3DO Company. His student team won the Boeing Performance Excellence Award in 2008. He led students in developing serious games using game engines for the Boeing Company, Neurosky, and Ericsson. In 2013, he got certified as an Apple Foundations Trainer, and in the same year, he successfully passed the National Certification exam on Computer Hardware Servicing (NC-2) and the trainer's certification of the Philippine Technical Vocational Education and Training (TVET).Īlbert Chen is an assistant professor in the Game Design and Development program at Cogswell Polytechnical College in Sunnyvale, CA. In 2011, he received his PhilNITS IT Passport Certificate. He is currently a member of the Philippine Society of Information Technology Educators (PSITE). John completed his Bachelor's degree in Computer Science at Foundation University and is now pursuing his Master's degree in Information Systems at Silliman University as a scholar. Throughout his career, he has participated in various capstone projects as an adviser to students with projects related to Educational Game Development and Information Systems. He is currently teaching Information Technology and Computer Science courses at Foundation University at the College of Computer Studies in Dumaguete City, Oriental Negros, Philippines. Bato has embarked on a great journey of learning and discovering different approaches of teaching since he started his career in education in 2011. I would like to thank my mother who supported me while I was writing this book, my brother for letting me borrow his laptop sometimes, and my friends who encourage me. He also shares his knowledge on his own personal blog at. He has written a lot of blog posts about game development on Indonesian and English sites. He has now quit working and is trying to set up his own studio.Īryadi has a passion for sharing his knowledge. After working at Esabra Studio, he worked at Enthrean Guardian, a game studio based in Semarang. After a year, he decided to gain more experience by working in a game studio this is when he joined Esabra Studio. During this time, he made a few shooting games for the Flash Platform. He learned about game development from online sites, because at that time, there was no book on game development in Indonesia.Īfter graduating, he immediately jumped into the world of game development. This led him to pursue a Diploma in Computer Programming after he graduated from high school, where he spent years learning about software development techniques. He has loved video games ever since he was little, and he wanted to make his own game in his teenage years. However, Packt Publishing cannot guarantee the accuracy of this information.Īryadi Subagio is the second among seven brothers. Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book. However, the information contained in this book is sold without warranty, either express or implied. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.Įvery effort has been made in the preparation of this book to ensure the accuracy of the information presented. Understanding which part of the game to optimizeĪll rights reserved. Listing the common optimization misconceptions Retrieving the value in an array and dictionary One-dimensional and multidimensional arraysĬomparison between arrays and dictionaries Moving our character with the Physics behavior Creating Diverse Player Experiences with a Flappy Bird Clone Walking through the installation of Construct 2ģ. Downloading and Understanding Construct 2 Support files, eBooks, discount offers, and moreĭownloading the color images of this bookġ.
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